if you dont wanna read a rant about World of Warcraft just move along lol.
I think dammage reports being spammed while in instances is a bad idea. It makes the dammage dealers all feel they have to out do each other. I mean, sure... a mage and warlock can compete w/ a warrior in damage, but they should do it in a way that lets the warrior at least TRY to keep most of the aggro (in multiple mobs).
Think my comment is stupid? Well just look at it this way... say a group had 2 healers, if we were competeing to be at the top of the'healing report' think of how much mana we would waste double healing just to try to be first or get credit. But if we were to work togeather the group would be in full health at all times and who freeking cares who is on top of the stupid list? I mean, it matters more that we all make it thru alive and w/ good loot more doesn't it?
And I don't think that people necessarily do this on purpose, but the damage reports spammed in the instance every 5 mins tend to bring that out. I think they should just do it at the end.
If a cloth wearer takes all aggro, I (as a healer) *can* keep them and everyone else alive...but it does take *all* my mana. So then I have to sit and
drink between EVERY mob group to get it back. (so i can heal for the next group) And if the group doesnt want to wait for me to drink
(which is common) and just run off, I cant heal if im not there, or if i jump up to save them w/ partial mana thats no good either.
All I am saying is everyone needs to learn to let the tank tank...let them get aggro established, or be ready to wait for the healer to drink to get
mana back.
We only have so much mana! We don't do it on purpose!
July 14 2005, 12:27:06 UTC 6 years ago
July 14 2005, 16:08:03 UTC 6 years ago
shooman out
July 15 2005, 02:53:15 UTC 6 years ago
well yes
but i normally have good luck w/ the people in my guild in groups. And i have learned that the quickest way for me to level is take my priest to instances w/ groups. so *sigh* i will just live w/ it till 60 i guess lol.July 14 2005, 16:13:38 UTC 6 years ago
WoW is strange that way. And plus it's HARD for a tank to hold agro. Even with improved taunt I have problems-- especially with AOE stuff. Casters for healing and damage and hunters are usually the worst to hold agro for. I think. Healing agro can be hard to control as well.
shooman out
July 15 2005, 02:53:42 UTC 6 years ago
And I think part of the problem might have been that I was just healing *too* well. If i let them feel a little of the aggro they were taking and have to eat after a battle instead of me keeping them at 100% maybe that would cool their jets a little.
hmmm gonna try that next time. I dunno i guess i am just used to going w/ people that I really know already. That was just a bad group for me :(
July 15 2005, 10:00:39 UTC 6 years ago
Bad groups are a dime a dozen these days... going with people you know tends to be the best way but as more and more get experience, it gets easier.
shooman out
July 14 2005, 17:33:23 UTC 6 years ago
July 15 2005, 02:52:12 UTC 6 years ago
my main server is Aggramar highest there is 'Kalma' a 56 undead priestess
Bloodhoof= 13 Night elf priestess named 'Hellsbells'
I will start a char on bronzebeard though! I wont be playing other server much till i get Kalma to 60 though :( I will start a Hellsbell there so you can find me. What faction? allience or horde? (SAY HORDE!)
July 15 2005, 06:06:50 UTC 6 years ago
July 16 2005, 01:53:40 UTC 6 years ago
October 13 2005, 18:45:47 UTC 6 years ago
Hahahahahahahahahahahahahh..............
That's always been a problem with WoW and why most Guild groups or organized groups are better than pickup groups. I personally have the most trouble trying to contain adds and keeping them from running.
Aggrevations between trying to tank and solo and control adds and help with runners, etc... that's what made me give up on my warrior-- until I can give him very nice gear and some gold to help fund him.
shooman out
October 13 2005, 18:46:14 UTC 6 years ago
shooman out